Gaming/Computer Programming Track Simulation Option

Take your passion for gaming to the next level. The Gaming/Computer Programming Track Simulation Option at Bunker Hill Community College is an associate degree program designed for students who want to learn the basics elements of design, development and production skills that are necessary for entry into the Computer Gaming and Computer Simulation industries. This option allows students to focus their studies on the programming aspects of gaming and simulation, rather than the more artistic design elements.

Program Highlights

  • This option teaches students the fundamentals of 3D game/Simulation design, development and production with a focus towards control and construction of gaming components through the use of scripting and programming languages.
  • The programming focus will concentrate on using coding language skills to animate, construct and schedule user interface actions in a game or simulation environment.
  • Students learn how to utilize state-of-the-art modeling software to create, construct, shape, texture and animate 3D objects and characters in a computer game environment.
  • The program teaches students techniques and skills required to incorporate depth, lights, textures and 3D liquids into the 3D game to simulate real-world situations.
  • Students are instructed in the techniques and tools of game program development, management and scheduling techniques.

In this program, you’ll learn to:

  • Create game characters.
  • Create 3D objects as game constructs.
  • Create 3D lakes, rivers, streams, beverages, soft candy products, liquefied solids and more
  • Effectively light and shade the game scene.
  • Animate the game scene.
  • Manage the game development process.

Career Outlook

Computer-generated graphics are used everywhere—from movies and TV to educational tutorials to social media, and the career outlook for computer gaming/simulation opportunities is projected to grow at a rapid rate in the coming years. According to the Entertainment Software Association, total revenues for the gaming industry in the U.S. hit $23.5 billion in 2015 (up 5% from 2014). Graduates of this program will qualify for entry level positions in local and national gaming and computer simulation companies.

Key Courses
Game Development Essentials CMT-101
Maya Foundations CMT-121
Maya Character Animation CMT-223
Creating 3D Special Effects CMT-229
MEL Scripting CMT-231
Game Engines CMT-127

View the program requirements page for a full list of courses.

Looking for a more design-focused program? Check our Artist Track.

Contact

Bryan Craven
Department Chair
Office:
D-123H
Phone: 617-228-2248
bcraven@bhcc.edu